16K Cassette
Atari Programming: Rita Jay

(Text from Rear of Cassette label):

Cuthbert is on the Lunar Landing Pad, waiting for the Federal Chief's State Visit. He must turn the lights on by walking across the switches, located at the corners of the squares, before the invading Moronians get him. Watch him do his Victory Dance before he tackles the next "Pad" and another, larger, set of Moronian Invaders.
Can you get your name in the Hall of Fame?
Superb full colour graphics with accompanying music.
Cassette. Uses either Keyboard or Joystick.


REVIEW by AtariGrub

Four-eyes! Specy! Geek! Just a few of the playground insults aimed at the many short-sighted or long-sighted among us. Regrettably, spectacle-wearing heroes in movies and games are few and far between. However in recent years Harry Potter has done much to fill this void and give credence to the visually impaired against their asphalt bullies. Back in the early eighties, the software company Microdeal had a number of game releases starring a bespectacled youth called Cuthbert, who seemed to have more than a passing resemblance to MAD Magazines Alfred E. Neuman.

Microdeal's releases featuring this character were mainly clones of arcade or console games and included Cuthbert in Space, Cuthbert In the Jungle, Cuthbert Goes Digging and Cuthbert And the Golden Chalice. These titles were all programmed on various computer formats including the Dragon 32, TRS-80 and Commodore 64. However, Cuthbert Goes Walkabout was the only Cuthbert based game released for the Atari 8-Bit computers, but like its unoriginal cousins, was nothing more than a variation on the 1981 Konami arcade release Amidar.

For his "walkabout", Cuthbert's mission is to turn on the Lunar Landing Pad lights for the state visit of the Federal Chief. This is accomplished by using the joystick to walk around all 35 squares of the 7 x 5 grid that make up the playing area. Every square edge lit-up gives you 10 points and a completed square is worth 50. To hinder your task are the invading Moronians, of which initially there are only three.

You begin the game with four lives, but will lose a life every time you come into contact with a Moronian. Careful use of the joystick's fire button will enable Cuthbert to jump over an alien's head. This is tricky and it is easier just to avoid the aliens wherever possible. If a Moronian comes into contact with Cuthbert, it is similar to a stinging bumblebee, the attacking Moronian will also lose its life! It's therefore possible to find yourself in a situation where there are no Moronians left on the screen! But beware! If you spend too long completing a level, the Chief Moronian will transport down with almost perfect homing skills!

Completion of a level leads to a victory dance around the screen with accompanying music and each succeeding level will add an extra alien into the mix, up to a maximum of 6 Moronians. Once all your lives are lost, you can add your name to the high score table, which is quite simple to accomplish thanks to an easy first level and an empty scoreboard!

In essence, Cuthbert Goes Walkabout is a simple, but addictive game with basic graphics and an unfortunate looping musical score, which will drive you to the Mute button before long.


Main Music
End of Level Music


Keep as far away from the Moronians as possible. They move at the same speed as Cuthbert and will generally aim directly for you, apart from a few random manoeuvers.

The joystick button can be used to jump over the Moronians, but needs skill to master. Also, DO NOT jump off the edge of the grid or you'll lose a life.

Remember, if you spend too long on any level, the Chief Moronian will appear and he is hard to avoid.

CLICK HERE to Download an Unlimited Lives file for use in the Atari 800Win Emulator.


(Konami, 1981)

'Cuthbert Goes Walkabout' is based on the Konami arcade game 'Amidar', where you move your yellow gorilla or paint roller (on odd-numbered levels) around a grid collecting dots (or painting lines with the paint roller) to fill in the boxes, while at the same time avoiding the enemies.

All of Microdeal's Cuthbert games are clones of other computer or arcade hits, including 'Cuthbert in Space' (Jetpak) and 'Cuthbert in the Jungle' (Pitfall).

KLOV - Killer List of Video Games: Amidar
(Photos and information on Konami's 1981 arcade game Amidar, including original manual and schematics!)

Wikipedia - Amidar entry
(More information on Amidar)

Wikipedia - Alfred E. Neuman
(Information and pictures of MAD Magazines mascot, who has a close likeness to Cuthbert)