CRAZY COBRA
(1986) |
REVIEW by AtariGrub
This
Cobra is hungry and Crazy enough to eat his own tail!
Crazy Cobra is a cross between Pac-Man and Tron Lightcycles.
The object of the game is to guide the cobra around the maze eating all the
dots of food as you go. Once all the dots are consumed, you move onto the next,
progressively harder level.
Unfortunately for this hungry snake, each piece of food consumed increases the length of your tail and if the cobra's head touches any part of it's body, then you lose a life and the whole maze is reset to the beginning. This can be frustrating when you're near to completing a maze and accidentally make a wrong turn. However, an overwhelming desire to have "just-one-more-go" drives you on and it is this element that makes Crazy Cobra a success.
The
controls can be tricky and require split-second timing even on the easiest of
the selectable 5 Game Speeds. Another option on the title screen also allows
you can set the complexity of the generated mazes from 1 to 5. The graphics
in Crazy Cobra are adequate, but the slithering snake sound effect reminds me
more of running water! Overall a fairly basic, but highly addictive game that'll
have you chasing your own tail!
"Sssssss!"
(7/10) |
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